Fleur is a freelance illustrator and designer who currently works in the Tabletop RPG sector and has previously worked in fields ranging from book and board game publishing, video game development, storyboarding for film, animation, and design agency work. Her work has been published in many international publications and has worked with clients like Penguin Random House and Scholastic.
Fleur is also an avid gamer, sci-fi fan, and obsessed with tabletop RPGs. She is currently working on publishing her first tabletop RPG - Flabbergasted!
www.wanderers-tome.com/
PARTIAL CLIENT LIST:
Webtoons | Scholastic | Penguin Random House | HelloFlo | Global Goals | Malta National Book Council | Malta Communication Authority | Write Deal Association | Weaver App | db Hotels and Spa | Leaderbet | TBWA/ANG | Airmalta |
PUBLISHED ANTHOLOGIES:
1001 Knights | Wayward Sisters | Ladies of Literature 2 | Meat Popsicle | Groupchat | Baewatch | Planetside | Dates 3 | D&Doodles | Advanced Death Saves |
GALLERY SHOWS:
Syfy's 50th Batgirl Anniversary
The Wanderer's Tome is a tabletop roleplaying publishing house that is run by my sister and me. We publish Murder Mysteries and Tabletop RPGs, with Flabbergasted being our debut title.
At Wanderer's Tome, I handle all matters relating to design and art direction. Beyond this, I share the responsibilities of developing, writing and marketing our games.
At Mighty Boards, I did all of our internal graphic design, social media material, and scheduling. Another one of my primary tasks was to help in the production of their game lineup and oversee their Kickstarter campaigns, including designing the entire page and advertising collateral.
At Hangar I work with a variety of clients as an all-purpose designer, from graphic design, animation and illustration. I’m also responsible for directing projects and managing their respective timelines. I regularly collaborate with the marketing team in creating concepts for campaign strategies and assisting with event logistics as well as overseeing the design direction.
Designed and illustrated over 200 books, ranging from children picture books, novels, scientific journals to dictionaries. Recently started spearheading a line of tabletop games, where I oversee the gameplay design and art production.
Co-founded the independent game development studio "Studio Fondue". During the running of the company, we produced a proof of concept game called "The Adventures of Scottie", available of itch.io. In 2016 we were awarded the Take-off seed fund award to produce a follow-up demo called "The Adventures of Scottie: Off the Rails".
Under the name of Studio Fondue, we handled some freelance game development for two MITA funded educational games called "Netisen" and "Straterra". We where in charge of art direction, asset creation and animation.
Worked with Write Deal Association on a variety of projects and roles, including concept art and backgrounds for animation and illustration for children's books.
Projects include: 'Teddyland' TV pilot | Teddyland/Id-Dinja tal-Orsini Children Books | 'And they Lived Happily Ever After' Animated shorts | 'Malta Adventure Club' Children Books |